App and VR voice over
In apps and virtual reality the voice guides, instructs or plays a character. In VR, position and distance matter, so the recording and mix change with the experience.
Before you start
- Whether the voice is a guide or a character.
- How the audio is positioned in the experience.
- The engine and the file format.
What you receive
Voice files per line, ready to place in the experience, with variants.
A common mistake
Recording flat audio when the experience needs the voice to move in space.
Who takes the job
The studio produces the work; these brands quote, sell and deliver it. Pick the one that matches who you are.
- 092.0 Voiceovers.com Managed voice-over, English and other languages International brands that want one managed studio for English voice-over and the other languages they sell in. voiceovers.com, opens the Voiceovers.com website
- 088.0 Locumedia Spanish voice-over, Spain Companies and agencies in Spain that need a Spanish voice for ads, training or phone systems. locumedia.com, opens the Locumedia website
How it works
- 01
Brief
You tell the studio what the piece is for, who will hear or see it and where it will run.
- 02
Produce
The studio casts, directs and produces it, with native speakers for every language.
- 03
Review
A person checks the result against the brief, and a native speaker reviews each language, before delivery.
Questions
Do you work with spatial audio?
We deliver clean voice files ready to be positioned by your audio engine; the spatial mix is done in your platform.
Related
- ServiceEntertainment and characterEvery entertainment and character format and the brand that takes the job.
- ServicePublic address voice overWhat to decide, what you receive and who books public address voice over.
- ServiceVoice assistant voice overWhat to decide, what you receive and who books voice assistant voice over.
One project, several markets?
If the work spans several services or languages, talk to the studio directly and we will put the right team on it.
Contact the studio